In February we interviewed Andre Kruppa of Game Soapbox for our podcast. He had many cool things to say about using sound effects, lighting and other theatrical elements in RPGs. You can get the podcast here.
To keep the podcast’s runtime reasonable, we edited the conversation way down. But the edited interview only scratches the surface; there’s much more great info in the full interview. So, we’re posting it for you. Click here to listen to the full interview!
In November we interviewed Lys Galati of Sphinx Group for our podcast. She had some great information and insights about the gaming industry, the present and future of RPGs, the current state of crowdfunding and lots more. To keep the podcast’s runtime reasonable, we edited the conversation way down. Lots of folks wanted to hear the full interview, so we’ve posted it to the site. Click here to listen to the full interview!
Our new sound for January is a very specific sound for a very specific application – it’s the interior of a bees’ hive. We don’t know if your players are trapped inside a giant have surrounded by giant bees, or if they’ve been shrunk down and are wee enough to become trapped inside a regular bees’ hive, but the result is the same, isn’t it? Don’t get stung!
The giant insects hovered over me, staring right through me with their multi-faceted eyes, their wings a blur as they floated on the air. As they darted back and forth, the deadly points of their stingers glinted in the light of my torch. As I cautiously began to ease my way out of the hive, they gathered to attack!
Beehive Interior is a background sound of the inside of a massive beehive, with worker bees buzzing and crawling around. The effect is ten minutes long and loops seamlessly. It’s available from DrivethruRPG for $1.50.
We’re excited to announce the first ever Toxic Bag Podcast Contest! For the next three
months we’ll be giving away free soundpacks as well as a chance to win the Grand Prize.
Here’s how it works:
We’ll ask a trivia question in each podcast for the next three months. All you have to do is send us an email with the correct answer. All the correct entries will be put into a drawing and 10 random winners receive a free soundpack from our audio library.
The winners will also be entered into the Grand Prize Drawing to be held in December.
Send all entries to: email@example.com
Monthly Prizes: 10 Winners – A soundpack of your choice
No purchase necessary. Void where prohibited. Only one monthly prize per contestant. Winners determined by random drawing from correct response emails sent to firstname.lastname@example.org. No cash substitutions. Employees of Toxic Bag Productions and DeLeo-Kaga Corporation, their families and business associates are not eligible. Contest ends December 31, 2014.
Our new sounds for this month are tied in with a common horror trope: trapping the demon in a circle of enchanted flame. The binding ceremony usually involves drawing symbols on the floor in blood or salt, and setting the circle on fire once the demon steps inside.
Our Demon Fire soundpack comes in three varieties; the differentiating factor is the ignition source for the flame. ‘Cause, let’s face it – you don’t want your players asking, “hey, if we’re in a medieval setting, why am I using a Zippo to light this fire?” Or alternately, in a modern game, “where the heck did I get a torch?”
So, we’ve given you a torch, a match, and a lighter. Each ignition sound is followed by ten minutes of enchanted flame.
And in addition, each download comes with a ten-minute loop of magic flame with no ignition sound, so if you just want continuous fire, you can do that too at no extra charge!
Of course, these fire sounds don’t have to be used exclusively to depict demon traps. Really, you could use them for just about anything your players feel like setting on fire. And if your players are like ours, that’s a lot of things!
Torch (Fantasy/Medieval demon hunter)
The daemon has walked right into your carefully-laid trap; directly into the center of the circle of blood sigils on the stone floor. In the dim light of this dank dungeon, it was easy to conceal it with some hastily-arranged dirt and pieces of rat dung. You touch your torch to the edge of the circle, and the floor erupts in a magical flame.
Now, daemon, we will talk.
This effect is the sound of a torch igniting a magic flame that burns for ten minutes.
Match (Steampunk/Early 20th Century demon hunter)
You have the demon right where you want it. It’s just walked right into the center of the circle of blood sigils you painted on the floor. Before it knows what’s happening, you light a stick match and touch it to the blood. The circle erupts in a magical flame that spreads out to both sides and surrounds the demon in a second.
Shall we begin our conversation, hellspawn?
This effect is the sound of a wooden stick match igniting a magic flame that burns for ten minutes.
Lighter (Modern demon hunter)
You’ve got the demon right where you want him. The smug sonofabitch just walked right into the center of the circle of blood sigils you hid under the throw rug. You smile, just a little, and spark up the chrome lighter in your hand. You throw it to the floor, and the circle erupts in a magical flame. Now old blackeyes there is trapped until you say so.
Before I gank you, you’re gonna spill, buttwipe.
This effect is the sound of a modern lighter igniting a magic flame that burns for ten minutes.
Now that the demon is trapped within the blood circle, the flame will continue to burn and he won’t be able to leave. This ten-minute loop of magic demon fire will allow you to question him all you like.
Each of the Demon Flame soundpacks are available for $1.50 from DrivethruRPG.com.
You’ve crafted your universe and created the PCs. Everything is in place to begin your epic RPG Campaign for galactic domination. All that’s left is to add that final element: sound. Toxic Bag’s Science Fiction Toolkit gives you the audio building blocks to help create worlds that, before now, the players had only imagined. Designed for use with any RPG system, the toolkit will help make your sci-fi games better.
Numbers Stations are mysterious shortwave radio stations that broadcast strings of numbers, seemingly random words and bits of noise and music. It has long been assumed that these stations are used to transmit messages to spies or smugglers. There have been reports of Numbers Station broadcasts since World War I, though they’re generally associated with the Cold War.
Our collection of Numbers Station recordings include uniquely-formatted broadcasts in English, German, Russian and Czech, and there are two versions of each so that you can provide different messages to your players at different points in your game. They’re great for Espionage games, but you can also use them in Modern Adventure games or Sci-fi campaigns!
We need room in our warehouse! We’re currently blowing out our remaining stock of Game Masters Collection and BATTLES CDs. Individual discs are just $1.50, and the full Game Masters Complete Collection 4-CD set –over 200 sounds for your role-playing adventure– is just $5.00. While supplies last. When they’re gone, they’re gone!
The original provider of Sound Effects for Role Playing, Toxic Bag brings over 20 years of sound effects experience directly to your gaming table. We currently offer more than 200 unique sounds for all genres of RPG!